EA Games Battlefield

I worked on this pretty early in my career. It gave me a good opportunity to track, model, and animate. I was fortunate to work directly with the head of 3D on this project and his tutoring really helped in all aspects of the pipeline. This job also allowed me to work closely with Flame for one of the first times, and gave me an insight into Flame Ops and how a job is progressed.

EA Games Batterfield Bad Company from Elizabeth Mitchell on Vimeo.

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